Swag and Sorcery Review

Village building? RPG Gameplay? Fashionable Heroes? There’s all that and much more on this Swag and Sorcery Review.

Swag and Sorcery was recently released on Steam as a streamlined RPG from the creators of Punch Club and Graveyard Keeper. In a faraway kingdom, enemies are closing in and the treasury is almost empty, but the king has a ‘great’ plan. This involves a magical costume that belonged to his great-great-grandfather, however, this costume has been stolen and it is up to you to rally powerful troops and search the kingdom to get it back. Is it worth it? Keep reading this Swag and Sorcery Review and find out.

You start out the Swag and sorcery journey with one character who you need to equip with weapons and armour, you can then set your hero out on an adventure to gather resources and level up buildings, craft mana for spells and recruit more characters. The adventures in this game are idle, so your heroes move on their own, but you have the option to retreat if you can see that your hero is about to die, but that means you will not bring back all the loot you gathered. Each character you recruit will have a unique set of stats and you can train them in whichever style you prefer, for example, more intelligence = better with staffs.

The first thing I noticed about this game is the incredible art style, if you love pixel art then you will love how this game looks. The characters that are introduced are comedic and help you to understand the story very quickly, although most of the characters only speak in a Banjo-Kazooie style fashion, there is an adorable black cat character that does speak and has some humorous dialogue that made me look forward to watching the cutscenes. In the adventure parts of the game, you can come across unique and greatly designed monsters which I found interesting and they all drop unique loot.

To be honest, for the first hour I played of this game I didn’t enjoy it as much as I thought I would, because the key to progressing with this game is through the resource grind; it takes a long time to get started. After many retreats and adventuring attempts, I finally managed to acquire a decent set of armour and recruit another hero, it was at this point that I started to enjoy the game more.

You can then unlock the Fashion House which is where the Swag comes in. Here you can craft a ton of different armour and weapon sets with themes and allow your characters to compete in fashion competitions and earn prizes. Exciting as this may seem, it is a grindy process to create these sets because you need to acquire resources to build the blueprints and then build the set before you can wear it.

Overall, I enjoyed this game and it became quite addictive at times and, before I knew it, hours had passed. This is a laid-back game but great for people who enjoy a grind and lovers of simulation games. If you enjoyed Graveyard Keeper and games like Fallout Shelter, I would recommend this game; for the price, it isn’t bad, but it might get stale after a long period of time.
  • Charming and adorable pixel art
  • Addictive gameplay mechanics
  • Doesn't require much effort
  • A lot of customisation to choose from
  • Slow and repetitive
  • It can get boring eventually
  • Grindy

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