Yesterday at EGX, I was lucky enough to get my hands on the new toys to life game from Ubisoft, Starlink: Battle For Atlas.
Following the trend of other toys-to-life games such as Skylanders and Disney Infinity, Starlink also features figurines and ships you can play in game, Ubisoft has however taken the format to another level with letting you customise the ship you use by changing the weapons from different ships, there are no pods or any other add-ons to plug in, you just clip the holder on to the controller and off you go clipping together your very own killing machine.
You take the lead of a heroic team of pilots using the mix and match gear sets to tackle the oncoming attack.
Like I previously said I was lucky enough to get some game time with Starlink and I really liked what I saw. I watched it being played on Xbox One X and the Nintendo Switch. I got to play it on the Switch and, to be fair, it looked very nice. It took me a while to get to grips with what goes where, but I think that’s just me getting a bit on the old side as my 8 year old son sitting next to me was already in the game before I even had my ship set up.
We got to play a level where you have to destroy the enemy energy node, very similar to Unreal Tournament 3. You have many different enemies protecting the energy node. These were relatively easy to combat and the shooting and weapons worked well and had a good feel to it, the hardest thing I found was the flying as I realized that my weapons weren’t balanced and that made the flight harder, but once I got my head around, it became quite fun to fly. The world has a kind of Halo crossed with Star Wars vibe and overall looks very good. Once your ship is downed, you are able to switch it out and change to another ship, or if you don’t like your weapons swap them out too.
I get a feeling that Starlink will kick off the toys-to-life genre once again as there is a lot of potential to add all kinds of characters and weapons to the ships. I wasn’t a massive fan of the other toys-to-life games as I found them too cartoony for me but I like the feel and play of Starlink; it has got a Star Fox vibe too, which I was a massive fan of.
Starlink: Battle For Atlas is available to pre-order now and will be available October 16th 2018 across platforms and is priced starting from £69.99 for the base pack, which includes a ship, two weapons and a character. The Nintendo Switch version have an exclusive Fox McCloud from Star Fox as an additional character terms in the starter pack.
I can actually say I am looking forward to getting my hands on this and seeing where the whole game takes us. Keep it here at Loot Gaming for more updated information.