If you were hoping to see Miramar being introduced on this update, I’m sorry (I’m just the messenger) but unfortunately, that’s not going to happen. At least there are some other features and improvements announced coming up! Also, I’ll be discussing the current state of the game right after it.
Find the official statement below;
Details and availability
Please restart your Xbox after the patch goes live to get the update.
Optimization / Stability
Once again, car damage has been balanced; the amount of damage the environment did on a car – or player- was ridiculous, and even unfair if you take into account that half the time a rock suddenly spawns in front of you, out of nowhere (like the RKO).
Client and server performance improvements are really necessary but they’ve said that before and never happened. The Game DVR is cool for those interested, but since turning off Game Capture and Streaming is supposed to make the game run better, I won’t be using it.
Current state of the game
I’ve been wanting to cover this topic for a long time now, and finally took time to do it due to the latest update.
First of all, even though this article is not about Fortnite, I must mention it. PUBG main competitor is scaling up ranks and it seems to be unstoppable. Given the huge development support smartly structured on seasons and content updates on a regular basis, comparisons can’t be avoided.
The market has found where the money is at, and every day a new contender is willing to join the risky fight for the Battle Royale throne.
This means the remaining PUBG potential needs to be put on the Xbox table if it wants to stay on top, and they better make that happen ASAP.
Give us new maps, make the game playable and stop nerfing vehicle damage just to buff it in the next update.
In my opinion, the development has been pretty inconsistent so far. Where’s all the money? I can safely say 4 million copies sold does turn into profit, but it doesn’t look like it has been invested on a reinforcement developer team or anything like that.
I do know this is a Game Preview Program title and is not a final version, but I believe it has been one of the worst launches on the Preview history… performance wise.
Taking a look back in time, you could see how all the hype in the world was on PUBG Xbox launch… There was a great marketing campaign done and everyone was happy and excited.
Once it launched, the very first build was basically broken (something you shouldn’t expect, not even for a first preview build) and full of bugs. I can understand the occasional bug, even now, but there is still a ton of improvements that need to occur; it’s been out for enough time now and has sold well enough to start delivering what it has to.
As a consumer, I have all the right in the world to speak about a product I’ve purchased, and as a journalist, it’s just a call of duty. My impressions overall are pretty negative and I even feel disappointed as of now. To be honest, I was expecting more support and fewer bugs, also more optimization and stability as it should be.
The game having such issues makes me wonder if it will ever make it to the end in a healthy condition. If having it completely fixed can be achieved with time, what is taking so long then? I’m just demanding more stability, a decent one at least. I can get used to waiting a couple of seconds for textures to load right after the drop, but getting kicked out or lag is wearing my patience and trust off.
Despite what I’ve written so far, I’m a big Microsoft, Xbox and PUBG fan, and that won’t ever stop me from giving my thoughts by talking what I consider facts with the only purpose of demanding results. PUBG has given me some intense moments, after all, I can’t deny that. But, as much fun as this game can potentially deliver, if frustration is kept guaranteed on every match, maybe it’s time to drop off a 60 fps flying bus instead.