Sekiro: Shadows Die Twice – Release date, story preview and more!

Demon Souls. Bloodborne. Dark Souls. Sekiro. FromSoftware are building a legacy. They are creating a gauntlet of top tier action-RPGs that have already captured the hearts of gamers all over the world. Except… Their latest title, Sekiro: Shadows Die Twice doesn’t follow that format.

FromSoftware has taken the action/adventure left turn at the latest fork in the road. Sekiro ditches the character progression and RPG elements of From’s past games and, instead, goes to a more basic format. A format that involves you improving and progressing rather than grinding. This is a true single player experience, a true test of character and skill. It is FromSoftware and Activision’s most unique game yet, despite remaining familiar. None of this is a bad thing. None of this is concerning. Instead it is absolutely glorious.



The story in Sekiro is much more involving than in other Soulslike titles. You have an actual character this time around and will enact a story of revenge in feudal Japan. The gameplay is slick and fast, in one second it’s a Devil May Cry style action title, in the next it’s a Metal Gear Solid style stealth game. Then disaster strikes and it becomes a Souls game as you’re absolutely overrun by enemies and you need to tactically dismantle the threat.


ICYMI: Sekiro: Shadows Die Twice Gamescom 2018 Hands-On gameplay preview:

Sekiro: Shadows Die Twice Hands-On gameplay preview from a Dark Souls Veteran


Sekiro is beautifully intense and demands 100% from the player at all times. You’ll have to be at your utmost best to survive the many challenges the game will throw at you. That’s only early on, one can only assume it is going to ramp up the challenge. Sekiro is a wonderful change to a tried and true format and we’re so close to getting a genuine taste of what Activision and FromSoftware have prepared for us.

Sekiro: Shadows Die Twice launches March 22nd on PS4, Xbox One and PC

Honestly, I cannot wait for Sekiro. Every time I turn the PlayStation or Xbox on, I get genuinely disappointed that I’m not playing it. It was my Game of the Show at Gamescom and my Most Anticipated title of 2019 in The Loot Gaming Awards earlier this year. Bring it on, FromSoftware.

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