Simplicity at its finest
Slime rancher is a 1st person farming simulator developed and published by Monomi park and the best way to describe Smile Rancher would be simplicity at its finest. Slime Rancher as a game doesn’t do a lot but what it does is near perfect and is one of the best and most immersive games I’ve played in a long time.
Release Date: Aug 1, 2017
Size: 1 GB
Genre: Farming Simulator
Developed by: Monomi park
Published by: Monomi park
Reviewed on PC; Also available on Xbox One
The story of Slime rancher is probably the weakest part of the game and that is saying something because the story is pretty good, you play as the slime rancher Beatrix LeBeau who set out to make a life one thousand light years away from earth in the Far, Far Ranch where she will try to make a living Wrangling slimes and in her adventures, learn the story of Hobson who was the rancher before her.
When it comes to the story of Slime Rancher you learn it from little messages that Hobson left on the ground around the world and if you don’t want to read them you don’t have to, it’s not mandatory. In my first play through I never read one of the messages and I made it to the credits, it wasn’t until I looked it up that I learned those notes were the story.
The gameplay of Slime Rancher is simple, explore the world, catch slimes, put them in corrals, feed them to get money, then upgrade your equipment and corrals, then explore some more. There are a wide variety of different kinds of slimes each one having their own abilities and eating habits. When you have a slime, you need a place to keep them so you put them in corrals but you will need a different kind of corral for each slime; some need to stay in the dark, others need to stay in water.
In the beginning of the game the different upgrades and slimes really makes you think on either stay with the easier slimes that don’t get you that much money or pay for the upgrade to get the new slimes that are more scares. To pay for these upgrades you need plots which you get by feeding your slimes and putting them in the market.
The market dose fluctuates the money you can get for plots but it’s nothing too drastic, each slime has its own plots and each one costs the different prices which dose in courage exploration.
The world is beautiful and each location has a distinct feel to it. Each time you go on to a different zone you can tell you are in a new location and each one has its own feel and look. There are six different zones (excluding the update) and each one has its own look.
Slime Rancher is a beautiful game, all the colors really enhance the feel of the game and give the game an adorable look. Colors are bright and bold, giving each area a distinct look, giving a glowing happy feeling in general and pleasant to look at. Slime rancher shows with its graphics that not every game has to have a huge amount of detail and showing that sometimes less is more.
Smile Rancher sound is amazing and pulls you right into the immersion of the game, the world songs are calm, peaceful, pleasant to the ears and will keep you in trance for hours. Not all that often have I found myself standing in game just listening to the music like I have in Slime Rancher and it’s a welcome change from the average games these days which is a lot of chaos.
Slime rancher is an amazing game from the graphics and sounds to the gameplay and overall. The weakest part of the game is the presentation of the story since it is very easy to dismiss if you don’t care to read the notes left in the world. In my opinion, Slime Rancher is one of the best games I have played in years and with the recent update that’s is coming out I can’t wait to hop back in and explore more of the world.